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Is there a limit on the amount of people allowed in AC?


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Hello!

So, I'm new here but anyways, I really don't know why RS Players have this mentality of just caring about 1x1 PKs, but DMM is based around clans and we all know that. 

Having numbers isn't a problem at all, the problem itself is relying just on numbers without training and teaching new members strategies. In every single game I've played, I've seen gigantic mobguilds (mobclans) losing to underleveled smaller guilds because half of this huge mob of players didn't know what they were doing, didn't follow leaders commands or were just trolling. 

Yes, the guild will get noobs along the way, but if the members help them to grow (Game/PK Mechanics wise, not financially) AC will eventually stand out between the guilds currently playing, since from I've seen, there's guilds that are almost impossible to enter, so they got just a few of high leveled/geared players and there are guilds that you just need to join the CC, that said, they got legions of skillers/noobs/beggars etc. AC gotta be in the middle of these two extremes. 

And how AC will do that? (Pardon me if you guys already got these kind of things).

But, opening a member-only area with guides, videos explained and strategies so people could learn more from it. Also it'd be nice to get the best PKers of the clan and do AMAs in Teamspeak, so new members can ask things they're probally afraid of asking because he'll be labeled as a noob (They'd keep going with these doubts until they screw up at some PK trip)

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4 hours ago, Sp33dy20 said:

People come and go remember, Some die and quit thats why you need constant fresh blood to replace the ones that fade.

^This, is the same thing that was running through my head. There shouldn't be much of an issue as there are other clans that are building as well.

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memebers only area in the forums would be beneficial. Teaching clan members of the things that separate the pkers that live and the ones that die would also be another good thing, such as the Champions' guild instance for escaping and the waterfall 1x1 or other 1x1s and instances (which are very important). Tutorials on how to pray switch while drinking ppots, how to shark-brew in the same tick, and to always wear d'hide armor and a phoenix necklace when going somewhere dangerous. There are too many things to explain, but I feel like the ones that know are loosing out by not spilling their secrets to the ones that don't. A "special" spot or place isn't so special anymore when everyone else quits the game and it's shut down for good.

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