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Official Nightmare Zone Guide


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Nightmare Zone Guide


TLDR?
FASTEST XP (MELEE/RANGE)
COSTS NOTHING EXCEPT 20K PER ENTRY
DON'T NEED FOOD OR POTS (ABSORB + OVERLOADS PROVIDED FREE)
AFKABLE
EASY

INTRODUCTION

Nightmare Zone, also known as NMZ, is a combat minigame added into Old School RuneScape on September 5th 2013. It was the first brand new piece of content added to the game. The minigame takes you into a "dream" where you face off against quest bosses you have previously defeated. This is not a full guide on NMZ, but a guide based on how to maximize the experience you receive.
Players quickly found out you can use accounts with only the minimal amount of quests to obtain the best XP. These accounts are called "boosters". They charge a fee. The rate they charge will vary from booster to booster. Before you get into serious training it is highly advised that you do a few test runs to build up about 18,000 NMZ points or the equivalent.


You will have to trust a random person with the money you trade them. Do not trade anything you are not willing to lose. It is very possible to get scammed. Sadly this is currently the only way to effectively play NMZ. (Ususally 20k and they rarely scam use somebody who people actually trade with)


GETTING THERE

There are a few ways to get to Nightmare Zone. Watchtower teleport, Nightmare Zone Minigame teleport, Yanille modified House teleport tabs, House teleport if your house is in Yanille, Port Khazard teleport, Ring of Dueling, Castle Wars Minigame teleport, or Ardougne teleport.

RED IS NIGHTMARE ZONE - OTHER COLOURS ARE WAYS TO GET THERE LISTED ABOVE

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REQUIREMENTS - QUESTS

A minimum of 5 completed quest that feature bosses are required to enter the Nightmare Zone. You need at least 5 quests that are listed below. 22 Prayer is the only other requirement. The quests will be divided by the worlds that are dedicated to them. World 369 is for Maging and Ranging mostly. This is because the boosters on this world only have 1x1 monsters. However, you can melee in that world too. World 330 is the Melee world and 351 is the Guthan world. The monsters you get will not be 1x1. So they don't stack well for attacks that hit multiple targets.

GEAR - (BEST AFFORADBLE GEAR YOU CAN BRING)


Helm of Neitzinot > Berserker helm > Fighter hat > Barrow's helm
Fire cape > Trimmed skillcape > Untrimmed skillcape > Obsidian cape
Amulet of fury > Amulet of glory > Unholy symbol > Amulet of strength
Barrow's chest armor > Bandos chestplate>Fighter torso > Rune platebody
Barrow's leg armor > Bandos tassets > Dragon leg armor > Rune leg armour
Recipe For Disaster Gloves > Combat bracelet
Dragon boots > Climbing/Rune boots > Bandos boots > Adamant boots
Berserker ring (i) > Berserker ring > Warrior ring (i) > Warrior ring


QUESTS - (NEEDED TO AFK GUTHANS)

What Lies Below
Tree Gnome Village
The Haunted Mine
Lost City
Vampire Slayer


QUESTS - (NEEDED TO AFK NORMAL MELEE)

Mountain Daughter
Tree Gnome Village
Fight Arena
Lost City
Vampire Slayer


STRATEGIES 

Praying is the most AFKable method and pretty straight forward. Simply drink Overloads and Prayer potions as needed. Using your weapon's special attack when possible will increase your XP rate. Absorptions are for more advance players who don't mind having to pay attention. Rockcakes, from the Recipe For Disaster - Dwarf part, are extremely useful for using Absorption potions. You should Rockcake down to 51 Hitpoints. This will set you up for 1HP after you Overload. This is crucial. If you only have 1HP left, the NPCs can only hit 1s. This means that if you heal up to 2HP your trip will be half of one if you were 1HP.

In order to stay 1HP for the entire trip you must "flash" the level 22 Prayer Rapid Heal. This resets the timer that heals you over time. You use this when using Absorption potions with all 3 styles.

When using Absorption potions you can stand in a corner to prolong your trip. This method only lets 2 NPCs attack you at a time. Whereas if you stood in the middle 4 could attack you. It is recommended to stand in any corner except the South-East corner. NPCs can get stuck on each other and will not be able to attack you. A downside to this method is if you want to use the Power-up orbs, they won't spawn very close to the corner. Also Some enemies may take a while to walk to your location.

If you were to do a solo game while casting barrages, bursts, or throwing chins it is recommended to also sit in a corner while doing so.

It helps to pray Protect from Melee when your Overload runs out until you take another sip and go back down to 1HP.

If you plan on not paying much attention try not to drink over 150 HP worth of Absorption potions in case you go above 1HP.

Absorption potions do not stop Overloads from dealing 50 damage!


STARTING A GAME


You will need to pay someone to help you start an effective game. There is a possibility of getting scammed. Do not trade anything you are not willing to lose.
Make sure your coffer is unlocked before you pay anyone!

You need another player with only the required quests listed above. These accounts are known as boosters. A high population of them are in world 330. If you're looking to Mage, Range, or Melee(using Dragon 2h sword special attack mainly) you should look for a booster in world 369. Boosters charge between 18k usually per person they are taking into a game with the exception of Guthan boosters, which charge 20k in w351.  

 

As of April 17th, 2015 we currently have an EOS Guthan booster, so pm Tyrone/JAH/Chong for free guthan games.

In world 330 you pay a booster the gold they require. They will then invite you into a party. Join the party. They will then drink from the potion and you will enter the minigame.

In world 369 if you can be the host. It is recommended to use a Friends Chat like "NMZRange" to find a group of people when maging and ranging. If you are hosting you need to start a Hard Rumble. When the other players get there along with the booster invite them. When everyone is ready you should drink from the vial and begin.


BENEFITS / POTIONS (WHICH YOU WILL USE INSIDE NMZ)


These potions can only be used inside the Nightmare Zone. Using these potions will greatly increase your abilities while playing.

Super Ranging 250 Increases Ranged level temporary by 5-19.

Super Magic 250 Increases Magic level temporary by 5-19.
Overload 1,500 Increase Attack, Strength, Defence, Magic, and Ranged by 5-19. Also deals 50HP of damage over 5 seconds 10HP at a time.
Boosts last 5 minutes without going below a 3-17 boost. After 5 minutes you are healed 50HP.
Absorption 1,000 Each sip stores 50HP worth of damage. When drank you are invulnerable from most damage until they wear off.


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HAPPY TRAINING

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Herb Boxes > Rune Essence or Pure Essence. You usually get 15-20 ranarrs per day from the boxes which can be used to make 15-20 ppots. Also 1 herb box is 9500 points and 1 ranarr is about 10-12k depending on time of day (along with 9 other random herbs) on zybez. So if you spend 9500 points on rune essence you will get approx 158.33 multiplied by 40gp per essence is only 6.33k so basically if you buy rune essence you are half the potential profits you could make waiting each day to buy your herb boxes. Only counter argument is that if you don't have money to keep buying ppots you have to use the rune essence way in order to train constantly. Otherwise herb boxes is way better gp/points then rune/pure essence. Please add this into the guide it will help alot also!

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Herb Boxes > Rune Essence or Pure Essence. You usually get 15-20 ranarrs per day from the boxes which can be used to make 15-20 ppots. Also 1 herb box is 9500 points and 1 ranarr is about 10-12k depending on time of day (along with 9 other random herbs) on zybez. So if you spend 9500 points on rune essence you will get approx 158.33 multiplied by 40gp per essence is only 6.33k so basically if you buy rune essence you are half the potential profits you could make waiting each day to buy your herb boxes. Only counter argument is that if you don't have money to keep buying ppots you have to use the rune essence way in order to train constantly. Otherwise herb boxes is way better gp/points then rune/pure essence. Please add this into the guide it will help alot also!

I was definately thinking of adding Herb boxes to the guide but left it out because I know a lot of people cannot afford to buy prayer potions as they are 14-15k eac and rising. Another problem is that there will be some people who cannot identify

ranarrs either. The purpouse of NMZ is training anyway so Im not sure if people are bothered about getting more than 100 ppots at a time. But I do see where you're coming from and may add it as an alternative option anyway :)

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