Forgot to mention that I really, really like that DMM rewards those with a lot of game-knowledge and it helps immensely in basically every aspect. Instanced areas or something as simple as a 1x1 square for escape routes, good, safe spots to train while also giving out serviceable exp/hour rate, how/where to get specific items (due to there being no GE and a relatively low populace, this is somewhat crucial), and overall how to make money and a respectable skillset while not dying, meanwhile ~80% of the map is an "If someone stronger than you, and/or better geared than you finds you, you're dead" scenario. Game-knowledge in DMM really separates those who are good at the game and those who are great -- or lucky.